Multichannel Room Audio
The possibilities of the Internet of Things technology have been made available to people in many areas. IoT in media and entertainment are among these areas. Virtual reality applications developed through the Internet of Things technology are widely used. The conditions for being successful in the entertainment and media sectors are very easy in fact.
Of course, customer-oriented work is one of these requirements. We can successfully execute a customer-oriented working system; we are having a leadership position in media and IoT entertainment.
Audio is an integral part of many IoT applications, including consumer goods like speakers and headphones, wearables and medical equipment like hearing aids, automation, and industrial control applications, entertainment systems, and automotive infotainment units, to name a few.